Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
30 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Journalist) rank 3. |
4 |
30 |
Voluntarily left Journalist |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
34 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
35 |
A job goes wrong, forcing Erie Marsden to flee off-planet. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
38 |
A good deal ensures Erie Marsden is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Voluntarily left Free Trader |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
41 |
Attempted a risky adventure and was sent to prison. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Became a Prisoner (Inmate). |
8 |
46 |
Vocational Training. |
9 |
47 |
Switched to Prisoner (Thug) with previous rank. |
9 |
50 |
Parole hearing. |
10 |
51 |
Continued as Prisoner (Thug). |
10 |
55 |
Defeated a prison gang. Gain an Enemy. |
11 |
55 |
Switched to Prisoner (Fixer) with previous rank. |
11 |
57 |
Parole hearing. |
11 |
59 |
Promoted to Prisoner (Fixer) rank 1. |
11 |
59 |
Paroled from prison. |
12 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
63 |
Erie Marsden is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
65 |
Erie Marsden secretly provide religious rites for a dying leader or noble, although they do not share Erie Marsden's faith. Gain an Ally in the family and a Rival who disagrees with Erie Marsden's choice. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Erie Marsden come into conflict with a splinter group Erie Marsden's own religion which maintains Erie Marsden's version is the wrong one. Gain 3 Rivals. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Retired. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Moved to a new world. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |