Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Gene Donaldson have been following false teachings! |
4 |
27 |
Switched to Agent (Corporate Agent). |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
34 |
Make an unexpected connection outside Gene Donaldson's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Gene Donaldson's normal circles. Gain a Contact. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
Gene Donaldson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Gene Donaldson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
48 |
Contacted by an underground psionic group. |
9 |
48 |
Graduated with honors. |
9 |
48 |
Tested for psionic powers |
10 |
48 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Voluntarily left Merchant Marine |
12 |
56 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
58 |
Gene Donaldson refused an offer of inducements to betray Gene Donaldson's faith. Gain 4 enemies. |
12 |
60 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
61 |
Moved to a new world. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Voluntarily left Mainstream Believer |
14 |
64 |
Retired. |
14 |
66 |
Victim of a crime. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |