Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Rewarded for a successful mission. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Genie Keiler faith is shaken. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Genie Keiler is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Genie Keiler aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
39 |
Become leader in social movement. |
6 |
39 |
Gain an Ally and an Enemy. |
6 |
42 |
Graduated with honors. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
44 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Make an unexpected connection outside Genie Keiler's normal circles. Gain a Contact. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Embroiled in legal trouble. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 7. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
66 |
Forced to continue current assignment. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 8. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
70 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 9. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Continued as Merchant (Merchant Marine). |
14 |
74 |
Given advanced training in a specialist field |
14 |
74 |
Promoted to Merchant (Merchant Marine) rank 10. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Continued as Merchant (Merchant Marine). |
15 |
75 |
Risk Genie Keiler's fortune on a possibility lucrative deal and win. |
15 |
78 |
Promoted to Merchant (Merchant Marine) rank 11. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Voluntarily left Merchant Marine |
16 |
78 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
16 |
79 |
Someone more charismatic but less devout than Genie Keiler has become Genie Keiler's superior. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Continued as Believer (Holy Warrior). |
17 |
84 |
Genie Keiler have been following false teachings! |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |