Retired 4th Officer Hattie Willis  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 86 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 3 (-1)111673
Low confidence, Goofy, Overly long toes
 
Skills
Animals 0
Art (Creative) 0
Athletics 0
Broker 1
Carouse 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Flyer 0
Gambler 2
Gun Combat (Energy) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Melee (Blade) 1
Persuade 2
Profession (Freeloader/Scrounging) 1
Seafarer 0
Stealth 0
Steward 0
Survival 2
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior22
Army Infantry Private01
Merchant Merchant Marine 4th Officer26
Citizen Colonist 01
Drifter Wanderer 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Wayne Quaman Enemy 0 4 1 1 Halka (M/34)
Wayne Quaman gains in power and influence.
Serena Walsh Contact 2 1 3 2 Murrissi (F/26)
Serena Walsh is found or reported dead.
Merlin Shelton Enemy 0 1 3 4 Vanejenese (M/36)
La Mir Enemy 0 0 2 2 Vilani, Imperium (M/26)
Carmen Lette Ally 2 0 1 1 Murrissi (F/58)
Estella Ray Ally 4 0 1 1 Murrissi (F/64)
Estella Ray is a questionable figure such as a criminal, pirate or disgraced noble.
Gaekghuez Uekstuegzradztsorrgh Askangkuerrgghig Ally 6 0 3 0 Vargr, Imperium (M/35)
Alyssa Vasquez Ally 4 0 2 0 Murrissi (F/18)
Alyssa Vasquez loses some of their power base.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Barbarian).
1 20 Attempted a risky adventure and was wildly successful.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 23 Drafted into Infantry
2 26 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
3 26 Became a Army (Infantry) with the new title Private.
3 27 Unit is slaughtered in a disastrous battle, for which Hattie Willis blame Hattie Willis's commander. Gain commander as Enemy.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 33 Make an unexpected connection outside Hattie Willis's normal circles. Gain a Contact.
6 35 Continued as Merchant (Merchant Marine).
6 37 Embroiled in legal trouble.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 43 Risk Hattie Willis's fortune on a possibility lucrative deal and win.
7 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 43 Continued as Merchant (Merchant Marine).
9 47 Voluntarily left Merchant Marine
9 47 Became a Citizen (Colonist).
9 51 Life ruined by a criminal gang. Gain the gang as an Enemy
10 51 Returned to Merchant (Merchant Marine).
10 55 Hattie Willis's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 55 Switched to Drifter (Wanderer).
11 58 Suffer from a life-threatening illness.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 61 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 63 Moved to a new world.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 68 Scarred. Fully recovered. Owe 10,000 for medical bills.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 78 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 82 A new romantic starts. Gain an Ally.
18 82 Aging Crisis. Owe 30,000 for medical bills.
18 83 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 86 Aging Crisis. Owe 10,000 for medical bills.
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