Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A good deal ensures Henrietta Lawlor is living the high life for a few years. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
34 |
Rewarded for a successful mission. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Given specialist training in vehicles. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
47 |
Vessel participates in a notable military engagement. |
9 |
47 |
Continued as Navy (Engineer/Gunner). |
9 |
49 |
Special assignment or duty on board ship. |
9 |
51 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Navy (Engineer/Gunner). |
10 |
54 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |