Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
Hermine Cox's business or ship thrives. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
A sudden war destroys Hermine Cox's trade routes and contacts, forcing Hermine Cox to flee that region of space. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Failed to qualify for Colonist (Citizen). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
35 |
Vessel participates in a diplomatic mission. |
6 |
37 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
37 |
Continued as Navy (Engineer/Gunner). |
7 |
38 |
Special assignment or duty on board ship. |
7 |
41 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Flight (Navy). |
8 |
41 |
Continued as Navy (Engineer/Gunner). |
8 |
44 |
Advanced training in a specialist field. |
8 |
45 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Switched to Navy (Flight) with previous rank. |
9 |
48 |
Advanced training in a specialist field. |
9 |
49 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Navy (Flight). |
10 |
51 |
Refuse to abuse Hermine Cox's position for profit. |
10 |
53 |
Promoted to Navy (Flight) rank 5 with the new title Chief Petty Officer. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Navy (Flight). |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
57 |
Promoted to Navy (Flight) rank 6 with the new title Master Chief. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Navy (Flight). |
12 |
59 |
Vessel participates in a diplomatic mission. |
12 |
59 |
Gain a contact. |
12 |
61 |
Promoted to Navy (Flight) rank 7. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Navy (Flight). |
13 |
65 |
Hermine Cox is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Hermine Cox as an Enemy. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Retired. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |