Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Entertainer (Performer). |
3 |
25 |
Criticised a questionable political leader on Hortense Hawkins's homeworld, causing his downfall. Gain an Enemy |
3 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
34 |
Criticised a questionable political leader on Hortense Hawkins's homeworld, causing his downfall. Gain an Enemy |
5 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Hortense Hawkins far from home. |
5 |
36 |
Promoted to Entertainer (Performer) rank 2. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
37 |
Join homeworld’s celebrity circles |
6 |
37 |
Gain a contact |
6 |
40 |
Promoted to Entertainer (Performer) rank 3. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Hortense Hawkins far from home. |
8 |
41 |
Returned to Citizen (Colonist). |
8 |
43 |
Hortense Hawkins is rewarded for Hortense Hawkins's diligence or cunning. |
8 |
45 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
45 |
Continued as Citizen (Colonist). |
9 |
49 |
Advanced training in a specialist field. |
9 |
49 |
Promoted to Citizen (Colonist) rank 3. |
10 |
49 |
Continued as Citizen (Colonist). |
10 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
52 |
Became a Scout (Courier). |
11 |
53 |
Spend several years jumping from world to world in Hortense Hawkins's scout ship. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Attempted to change assignments. |
12 |
56 |
Failed to qualify for Explorer (Scout). |
12 |
56 |
Continued as Scout (Courier). |
12 |
57 |
When dealing with an alien race, Hortense Hawkins botch an opportunity to gather extra intelligence about them. |
12 |
57 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Attempted to change assignments. |
13 |
60 |
Failed to qualify for Explorer (Scout). |
13 |
60 |
Continued as Scout (Courier). |
13 |
61 |
When dealing with an alien race, Hortense Hawkins have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Scout (Courier). |
14 |
68 |
Perform an exemplary service for the scouts. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Scout (Courier). |
15 |
72 |
Hortense Hawkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
16 |
76 |
Hortense Hawkins is chosen to represent Hortense Hawkins's faith in a vid show or other highly public forum. |
16 |
76 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Continued as Believer (Missionary/Humanitarian). |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
Continued as Believer (Missionary/Humanitarian). |
18 |
84 |
Hortense Hawkins is chosen to represent Hortense Hawkins's faith in a vid show or other highly public forum. |
18 |
84 |
Forced to muster out. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |