Retired Junior Project Worker India Reekey  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 86 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 6 (0)111356
Fitness fanatic, Evil, Pity
 
Skills
Advocate 1
Astrogation 0
Broker 1
Deception 0
Drive (Track) 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Medic 0
Persuade 0
Profession (Worker/Hydroponics) 1
Recon 1
Science (Robotic Sciences) 0
Stealth 1
Steward 2
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 04
Agent Law Enforcement Rookie02
Scout Courier 01
Merchant Broker 25
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Cora Sanchez Enemy 0 2 3 2 Solomani, Imperium (F/26)
Ila Finnerty Enemy 0 5 2 0 Trexen (F/27)
Frank Williamson Enemy 0 1 1 4 Trexen (M/79)
Kathryne Garza Contact 2 2 1 4 Trexen (F/14)
Kathryne Garza is in prison or otherwise trapped somewhere.
Dicie Lord Contact 1 1 0 5 Ziadd (F/57)
Eldora Ortiz Contact 0 1 1 3 Zhodani, Imperium (F/29)
Rhoda Nevil Contact 1 1 4 3 Trexen (F/26)
Rhoda Nevil gained power at the expense of a third party who now blames the character.
America Gordon Ally 2 0 0 4 Lancian (F/51)
Relationship becomes more intense. Contact becomes an ally.
Kathy Brown Contact 2 6 0 3 Trexen (F/36)
Very bad falling out.
Magdalen Skidd Enemy 0 5 1 4 Trexen (F/29)
An incident occured.
Ola Holmes Rival 0 1 1 3 Trexen (F/43)
Mortimer Wilson Enemy 0 3 4 1 Cassilldan (M/37)
Mazie McPherson Ally 3 0 1 1 Trexen (F/56)
Mazie McPherson is a questionable figure such as a criminal, pirate or disgraced noble.
Olga Dean Ally 1 0 1 3 Trexen (F/45)
Melvin Schmidt Enemy 0 2 4 1 Trexen (M/39)
 
Term Age History
1 18 Failed to qualify for Performer (Entertainer).
1 18 Became a Drifter (Wanderer).
1 19 Betrayed by a friend. One of India Reekey's Contacts or Allies betrays India Reekey, ending India Reekey's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Failed to qualify for Star Marine (Marine).
2 19 Submitted to the draft.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 20 An investigation takes on a dangerous turn.
2 20 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Continued as Agent (Law Enforcement).
3 25 Go undercover to investigate an enemy.
3 25 Life ruined by a criminal gang. Gain the gang as an Enemy
3 27 Forced to muster out.
4 27 Became a Scout (Courier).
4 28 India Reekey's ship is damaged, and India Reekey have to hitch-hike India Reekey's way back across the stars to the nearest scout base.
4 28 Gain 6 Contacts. Gain 1 Enemies.
5 28 Became a Merchant (Broker).
5 32 Embroiled in legal trouble.
6 32 Continued as Merchant (Broker).
6 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 36 Continued as Merchant (Broker).
7 40 Promoted to Merchant (Broker) rank 1.
8 40 Continued as Merchant (Broker).
8 44 Given advanced training in a specialist field
8 44 Promoted to Merchant (Broker) rank 2.
9 44 Continued as Merchant (Broker).
9 45 Given advanced training in a specialist field
9 48 Forced to muster out.
10 48 Returned to Drifter (Wanderer).
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Drifter (Wanderer).
11 56 Attacked by enemies that India Reekey easily defeat.
11 56 Gain Enemy if India Reekey don't already have one.
12 56 Continued as Drifter (Wanderer).
12 59 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 61 India Reekey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 61 Retired.
14 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 66 A romantic relationship ends badly. Gain a Rival or Enemy.
16 69 Aging Crisis. Owe 50,000 for medical bills.
16 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 73 Aging Crisis. Owe 10,000 for medical bills.
17 77 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
18 77 Aging Crisis. Owe 20,000 for medical bills.
18 81 Birth or Death involving a family member or close friend.
19 81 Aging Crisis. Owe 60,000 for medical bills.
19 84 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 10,000 for medical bills.
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