Retired Experienced Trader Isobel Peaton  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 86 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1)111115
Detail-oriented, Slender fingers
 
Skills
Astrogation 0
Athletics (Endurance) 1
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Persuade 2
Pilot (Spacecraft) 1
Profession (Worker) 0
Science (Physical Sciences/Jump Space Physics) 1
Seafarer 0
Stealth 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Scout Surveyor 01
Drifter Barbarian 01
Merchant Free Trader Experienced Trader35
Drifter Scavenger 02
Believer Holy Warrior Hopeful02
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Carson Banks Contact 3 6 5 2 Darmine (M/88)
Carson Banks is found or reported dead.
Very bad falling out.
Carson Banks is found or reported dead.
Clarissa Guillan Contact 3 2 1 1 Irhadre (F/22)
Ansel Welter Contact 3 1 0 1 Murrissi (M/14)
Ansel Welter gained influence with the character’s assistance.
Johnny West Contact 0 1 1 1 Irhadre (M/50)
Lorena McLusky Enemy 0 4 1 0 Geonee (F/18)
Ben Shaw Enemy 0 2 1 3 Irhadre (M/24)
Roman Philpot Enemy 0 3 4 3 Ayansh'i (M/22)
Rosa Galway Contact 3 1 2 2 Irhadre (F/55)
Rosa Galway gains in power.
Susie Cawley Ally 4 0 2 0 Irhadre (F/51)
Yeyaeul Yehae Ally 4 0 2 1 Ael Yael (F/71)
Yeyaeul Yehae is in desperate trouble and could use the character’s help.
Garnet Price Contact 0 1 1 1 Irhadre (F/40)
Nat McGhee Ally 3 0 1 0 Kargol (M/49)
Nat McGhee is diminished in both power and influence.
Eliza Richey Ally 4 0 0 2 Irhadre (F/28)
Merle Cochran Contact 2 2 2 0 Irhadre (M/45)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 20 When dealing with an alien race, Isobel Peaton botch an opportunity to gather extra intelligence about them.
1 20 Isobel Peaton's ship is damaged, and Isobel Peaton have to hitch-hike Isobel Peaton's way back across the stars to the nearest scout base.
1 20 Gain 4 Contacts. Gain 3 Enemies.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Surveyor) with previous rank.
2 24 Psychologically damaged by Isobel Peaton's time in the scouts.
3 24 Failed to qualify for Broker (Merchant).
3 24 Became a Drifter (Barbarian).
3 25 Isobel Peaton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 25 Became a Merchant (Free Trader).
4 27 Make an unexpected connection outside Isobel Peaton's normal circles. Gain a Contact.
5 29 Continued as Merchant (Free Trader).
5 30 Embroiled in legal trouble.
5 33 Promoted to Merchant (Free Trader) rank 1.
6 33 Continued as Merchant (Free Trader).
6 35 Given advanced training in a specialist field
6 37 Promoted to Merchant (Free Trader) rank 2.
7 37 Continued as Merchant (Free Trader).
7 38 Embroiled in legal trouble.
7 41 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
8 41 Continued as Merchant (Free Trader).
8 42 Given advanced training in a specialist field
8 45 Forced to muster out.
9 45 Switched to Drifter (Scavenger).
9 47 Spend time with an alien race. Gain a contact.
10 49 Continued as Drifter (Scavenger).
10 50 Isobel Peaton do not know what happened to Isobel Peaton. There is a gap in Isobel Peaton's memory.
11 50 Aging Crisis. Owe 30,000 for medical bills.
11 50 Retired at age 50.
11 50 Became a Believer (Holy Warrior) with the new title Hopeful.
11 53 Isobel Peaton refuse to secretly provide religious rites for a dying leader or noble, because they do not share Isobel Peaton's faith.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 54 Continued as Believer (Holy Warrior).
12 55 Opponents of Isobel Peaton's belief system ambush Isobel Peaton.
12 55 Scarred. Owe 5,000 for medical bills.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Retired.
13 56 Betrayal. Convert an Ally into a Rival or Enemy.
14 59 Aging Crisis. Owe 50,000 for medical bills.
14 63 A new romantic starts. Gain an Ally.
15 63 Aging Crisis. Owe 50,000 for medical bills.
15 64 A new romantic starts. Gain an Ally.
16 67 Aging Crisis. Owe 60,000 for medical bills.
16 70 Gained a contact.
17 71 Aging Crisis. Owe 20,000 for medical bills.
17 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 75 Aging Crisis. Owe 40,000 for medical bills.
18 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 79 Aging Crisis. Owe 50,000 for medical bills.
19 83 Gained a contact.
20 83 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙