Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Jacqueline Alvarez left the community. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
23 |
Refused to use Jacqueline Alvarez's psionic powers in an unethical fashion. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Jacqueline Alvarez's scout ship. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
29 |
Serve as the courier for an important message from the Imperium. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Voluntarily left Surveyor |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Jacqueline Alvarez's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
46 |
Became a Drifter (Barbarian). |
9 |
50 |
Jacqueline Alvarez do not know what happened to Jacqueline Alvarez. There is a gap in Jacqueline Alvarez's memory. |
10 |
50 |
Switched to Psion (Adept). |
10 |
54 |
Achieve a new level of discipline in Jacqueline Alvarez's powers/ |
10 |
54 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
11 |
54 |
Continued as Psion (Adept). |
11 |
58 |
Pick up potentially useful information using Jacqueline Alvarez's psychic powers. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Psion (Adept). |
12 |
61 |
Advanced training in a specialist field. |
12 |
62 |
Promoted to Psion (Adept) rank 2. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Continued as Psion (Adept). |
13 |
65 |
Refuse to misuse powers for personal gain. |
13 |
66 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Psion (Adept). |
14 |
70 |
Gain a mentor. |
14 |
70 |
Promoted to Psion (Adept) rank 4. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Continued as Psion (Adept). |
15 |
72 |
Psionic strength increases. |
15 |
74 |
Promoted to Psion (Adept) rank 5. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Continued as Psion (Adept). |
16 |
75 |
Moved to a new world. |
16 |
78 |
Forced to continue current assignment. |
16 |
78 |
Promoted to Psion (Adept) rank 6 with the new title Master. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Continued as Psion (Adept). |
17 |
82 |
Spent time mastering mind and body. |
17 |
82 |
Promoted to Psion (Adept) rank 7. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Continued as Psion (Adept). |
18 |
86 |
Psionic strength increases. |
18 |
86 |
Forced to muster out. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |