Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
A revolution, attack or other unusual event throws Jeannette Scott's life into chaos, forcing Jeannette Scott to leave the planet. |
4 |
27 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
28 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Returned to Citizen (Colonist). |
5 |
31 |
Spend time with an alien race. Gain a contact. |
5 |
32 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
32 |
Continued as Citizen (Colonist). |
6 |
34 |
Gained a contact. |
6 |
36 |
Promoted to Citizen (Colonist) rank 3. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Citizen (Colonist). |
7 |
38 |
A revolution, attack or other unusual event throws Jeannette Scott's life into chaos, forcing Jeannette Scott to leave the planet. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Jeannette Scott faith enjoys an explosion of popularity largely thanks to Jeannette Scott's efforts. |
8 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Voluntarily left Missionary/Humanitarian |
9 |
42 |
Retired. |
9 |
43 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Spend time with an alien race. Gain a contact. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Birth or Death involving a family member or close friend. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |