Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Jessie Philpot gain experience in a technical field as a computer operator or surveyor. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
27 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Voluntarily left Army Support |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Jessie Philpot's Contacts or Allies betrays Jessie Philpot, ending Jessie Philpot's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Drafted into Merchant Marine |
7 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Risk Jessie Philpot's fortune on a possibility lucrative deal and win. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Embroiled in legal trouble. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Voluntarily left Merchant Marine |
11 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
60 |
Jessie Philpot is chosen to represent Jessie Philpot's faith in a vid show or other highly public forum. |
11 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
Jessie Philpot is chosen to represent Jessie Philpot's faith in a vid show or other highly public forum. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Jessie Philpot is sent to a new community or parish to preach The Word among the poor. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Jessie Philpot accepted an offer of inducements to betray Jessie Philpot's faith. Gain 1,230,000 in cash. |
14 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Retired. |
15 |
76 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
Birth or Death involving a family member or close friend. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |