Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Entertainer (Artist). |
3 |
29 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Juliette Castro is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
35 |
Injured. Fully recovered. |
6 |
35 |
Became a Merchant (Merchant Marine). |
6 |
39 |
Make an unexpected connection outside Juliette Castro's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Juliette Castro's normal circles. Gain a Contact. |
8 |
43 |
Voluntarily left Merchant Marine |
8 |
43 |
Retired. |
8 |
47 |
Moved to a new world. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Amnesia. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |