Lea Lewis  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 86 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 12 (2)11135C
Pigeon-toed
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Diplomat 0
Drive 0
Electronics (Computers) 2
Investigate 1
Medic 0
Melee (Bludgeon) 1
Recon 0
Science (Life Sciences/Genetics) 1
Seafarer 0
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Field Researcher 25
Citizen Colonist 02
Drifter Scavenger 01
Scout Courier 02
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Patrick Rouse Rival 1 3 6 0 Urunishani (M/40)
An incident occured.
Sim McNab Contact 3 0 2 0 Trexen (M/47)
Relationship becomes more moderate.
Eda Robertson Enemy 4 1 6 0 Urunishani (F/47)
reconciliation.
Nina Hoffman Ally 2 0 0 0 Urunishani (F/12)
Nina Hoffman is found or reported dead.
Veva Mcarthy Contact 2 0 5 2 Thaggeshi (F/71)
Veva Mcarthy is out of contact doing something interesting but not suspicious.
Same McMillan Contact 1 2 0 3 Iltharan (M/41)
Idella Willoby Ally 1 0 4 3 Urunishani (F/43)
Ellwood Simmons Ally 5 0 5 3 Urunishani (M/32)
Ellwood Simmons gained influence with the character’s assistance.
Alton Barnett Contact 2 2 1 6 Luriani (M/23)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 20 A romantic relationship ends badly. Gain a Rival or Enemy.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Continued as Scholar (Field Researcher).
2 25 Lea Lewis's work is sabotaged by unknown parties. Lea Lewis start again from scratch.
3 26 Continued as Scholar (Field Researcher).
3 27 Caught cheating in some fashion, advancing Lea Lewis's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3 27 An expedition or voyage goes wrong, leaving Lea Lewis stranded in the wilderness.
3 27 Gain an Enemy
4 30 Continued as Scholar (Field Researcher).
4 33 Win a prestigious prize for Lea Lewis's work.
4 34 Promoted to Scholar (Field Researcher) rank 2.
5 34 Continued as Scholar (Field Researcher).
5 37 An expedition or voyage goes wrong, leaving Lea Lewis stranded in the wilderness.
6 37 Became a Citizen (Colonist).
6 38 Lea Lewis learn something Lea Lewis should not have – a corporate secret, a political scandal – which Lea Lewis can profit from illegally.
6 38 Gain a criminal contact.
7 41 Continued as Citizen (Colonist).
7 42 Life ruined by a criminal gang. Gain the gang as an Enemy
8 42 Failed to qualify for Merchant Academy.
8 42 Became a Drifter (Scavenger).
8 45 Lea Lewis do not know what happened to Lea Lewis. There is a gap in Lea Lewis's memory.
9 45 Became a Scout (Courier).
9 47 Psychologically damaged by Lea Lewis's time in the scouts.
10 49 Continued as Scout (Courier).
10 51 Lightly injured, no permanent damage. Fully recovered.
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 51 Retired at age 51.
11 51 Retired.
11 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 59 Gained a contact.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 63 Gained a contact.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 75 Aging Crisis. Owe 60,000 for medical bills.
17 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 79 Aging Crisis. Owe 30,000 for medical bills.
18 80 Gained a contact.
19 83 Aging Crisis. Owe 10,000 for medical bills.
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