Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes disastrously wrong due to Ludie Washington's commander’s error or incompetence, but Ludie Washington survive. |
1 |
22 |
Cover for the commander and gain an Ally. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
A mission goes disastrously wrong due to Ludie Washington's commander’s error or incompetence, but Ludie Washington survive. |
2 |
25 |
Report commander and gain an Enemy. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
29 |
A mission goes disastrously wrong due to Ludie Washington's commander’s error or incompetence, but Ludie Washington survive. |
3 |
29 |
Report commander and gain an Enemy. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
31 |
A mission goes wrong; Ludie Washington and several others are captured and mistreated by the enemy. Gain Ludie Washington's jailer as an Enemy. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Moved to a new world. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Ludie Washington's Contacts or Allies betrays Ludie Washington, ending Ludie Washington's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A series of bad deals and decisions force Ludie Washington into bankruptcy. Ludie Washington salvages what Ludie Washington can. |
10 |
48 |
Became a Scout (Explorer). |
10 |
52 |
Ludie Washington spend a great deal of time on the fringes of Charted Space. |
10 |
52 |
Gain a contact in an alien race. |
10 |
52 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Scout (Explorer). |
11 |
53 |
Moved to a new world. |
11 |
56 |
Promoted to Scout (Explorer) rank 2. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Scout (Explorer). |
12 |
59 |
Ludie Washington inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
Ludie Washington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Retired. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |