Retired Scout Mandy Lamb  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 86 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 1 (-2)111531
Pleasant
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics (Endurance) 1
Diplomat 1
Drive (Track) 2
Electronics (Sensors) 1
Gambler 1
Mechanic 1
Persuade 4
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Merchant Merchant Marine Senior Crewman13
Scout Surveyor Scout11
Scout Explorer Scout21
Scout Courier 21
Believer Mainstream Believer Initiate16
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Maxwell Howe Enemy 0 5 0 1 Irhadre (M/54)
Emmit Lopez Enemy 6 2 4 0 Darrian, Imperium (M/43)
Emmit Lopez is found or reported dead.
reconciliation.
Emmit Lopez's influence is diminished.
Perry Mitchelle Rival 2 1 2 1 Irhadre (M/23)
Gustave Tilcott Rival 2 0 0 0 Irhadre (M/28)
Relationship becomes more moderate.
Gustave Tilcott is diminished in both power and influence.
Augustus Lowther Contact 3 2 0 2 Ayansh'i (M/33)
Augustus Lowther is a questionable figure such as a criminal, pirate or disgraced noble.
Clarence Rice Contact 1 1 0 1 Irhadre (M/91)
Bonnie Collins Contact 0 3 2 5 Irhadre (F/32)
Relationship soured.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 A revolution, attack or other unusual event throws Mandy Lamb's life into chaos, forcing Mandy Lamb to leave the planet.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 27 Embroiled in legal trouble.
4 28 Continued as Merchant (Merchant Marine).
4 32 Forced to muster out.
5 32 Became a Scout (Surveyor).
5 35 Gained a contact.
5 36 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 36 Attempted to change assignments.
6 36 Switched to Scout (Explorer) with previous rank.
6 39 Mandy Lamb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mandy Lamb fail to help. Gain an Enemy.
6 39 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 40 Promoted to Scout (Explorer) rank 2.
7 40 Attempted to change assignments.
7 40 Switched to Scout (Courier) with previous rank.
7 42 Mandy Lamb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 42 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 45 A notable academic consults with Mandy Lamb about a publication or documentary he is working on. Gain a Contact in academia.
9 46 Continued as Believer (Mainstream Believer).
9 47 A romantic relationship ends badly. Gain a Rival or Enemy.
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Believer (Mainstream Believer).
10 52 Mandy Lamb is sent to a new community or parish to preach The Word among the poor.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Continued as Believer (Mainstream Believer).
11 55 Mandy Lamb retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 58 Forced to continue current assignment.
11 58 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Continued as Believer (Mainstream Believer).
12 60 Mandy Lamb faith is shaken.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Continued as Believer (Mainstream Believer).
13 63 Someone more charismatic but less devout than Mandy Lamb has become Mandy Lamb's superior.
13 66 Forced to muster out.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 66 Retired.
14 70 Gained a contact.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 74 Gained a contact.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 78 A romantic relationship ends badly. Gain a Rival or Enemy.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 79 Gained a contact.
18 82 Aging Crisis. Owe 40,000 for medical bills.
18 86 Betrayal. Convert an Ally into a Rival or Enemy.
19 86 Aging Crisis. Owe 10,000 for medical bills.
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