Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Works is especially well received and popular, making Manila Coghill a minor celebrity |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Became a Scholar (Scientist). |
6 |
39 |
Moved to a new world. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scholar (Field Researcher) with previous rank. |
7 |
44 |
Make a breakthrough in Manila Coghill's field. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
50 |
Assigned to work on a secret project for a patron or organisation. |
8 |
50 |
Promoted to Scholar (Field Researcher) rank 2. |
9 |
50 |
Continued as Scholar (Field Researcher). |
9 |
54 |
A disaster leaves several injured, and others blame Manila Coghill, forcing Manila Coghill to leave Manila Coghill's career. Gain a Rival. |
9 |
54 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
57 |
Make an unexpected connection outside Manila Coghill's normal circles. Gain a Contact. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Embroiled in legal trouble. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
70 |
Manila Coghill's ship or starport is destroyed by criminals. Gain them as an Enemy. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Retired. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Moved to a new world. |
18 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |