Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Martina Caldwell is rewarded for Martina Caldwell's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
A revolution, attack or other unusual event throws Martina Caldwell's life into chaos, forcing Martina Caldwell to leave the planet. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A good deal ensures Martina Caldwell is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A good deal ensures Martina Caldwell is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A series of bad deals and decisions force Martina Caldwell into bankruptcy. Martina Caldwell salvages what Martina Caldwell can. |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
42 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Voluntarily left Barbarian |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Opponents of Martina Caldwell's belief system ambush Martina Caldwell. |
8 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
52 |
Good fortune. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
59 |
Nearly killed. Owe 30,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |