Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Artist) rank 3. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
31 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Artist) rank 4. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
37 |
Expose or are involved in a scandal of some sort. |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Mathilda Askew's work ends up coming home with Mathilda Askew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Mathilda Askew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
43 |
Widely recognized. |
9 |
45 |
Graduated with honors. |
10 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
49 |
Forced to continue current assignment. |
10 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
49 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
53 |
Voluntarily left Merchant Marine |
12 |
53 |
Switched to Drifter (Scavenger). |
12 |
57 |
Promoted to Drifter (Scavenger) rank 1. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Continued as Drifter (Scavenger). |
13 |
61 |
Mathilda Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Retired. |
14 |
64 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Accused of a crime. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
Accused of a crime. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |