Retired 3rd Officer Mathilda Leaby  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 86 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 2 (-2)111952
Punctual
 
Skills
Admin 0
Athletics 0
Broker 1
Carouse 1
Deception 0
Drive (Track) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Medic 1
Melee (Blade) 1
Persuade 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 2
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Thief 02
Citizen Colonist 13
Drifter Wanderer 11
Army Cavalry Lance Corporal12
Merchant Merchant Marine 3rd Officer33
Believer Holy Warrior Combat Leader22
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Evert Ruth Enemy 0 3 3 6 Azhanti (M/16)
Evert Ruth fell on hard times.
Elwood Howe Enemy 0 4 2 1 Happrhani (M/32)
Elwood Howe gains in power and influence.
Nina Reekey Enemy 0 4 2 1 Ronnin (F/58)
Myra Gray Contact 3 0 1 0 Florian (F/16)
Relationship altered.
Shigur Kudigerkha Rival 1 2 3 0 Vilani, Imperium (M/27)
Jeff Barnes Ally 2 0 2 0 Azhanti (M/53)
Mina Thompkins Rival 0 3 3 0 Azhanti (F/56)
Early Little Rival 1 3 3 4 Sydite (M/13)
Millie Bowman Rival 1 0 0 2 Azhanti (F/37)
Amelia Corbeld Ally 3 0 3 1 Azhanti (F/29)
Amelia Corbeld is a member of an organisation which holds a generally opposite view of the Traveller.
Amelia Corbeld is out of contact doing something interesting but not suspicious.
Amelia Corbeld belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Rogue (Thief).
1 22 Crime pays off. Gain victim as Enemy.
2 22 Continued as Rogue (Thief).
2 24 Scarred. Owe 2,500 for medical bills.
3 24 Became a Citizen (Colonist).
3 25 Advanced training in a specialist field.
4 28 Continued as Citizen (Colonist).
4 32 Gained a contact.
4 32 Promoted to Citizen (Colonist) rank 1.
5 32 Continued as Citizen (Colonist).
5 34 Life ruined by a criminal gang. Gain the gang as an Enemy
6 34 Failed to qualify for Cavalry (Army).
6 34 Became a Drifter (Wanderer).
6 36 Drafted into Cavalry
6 38 Promoted to Drifter (Wanderer) rank 1.
7 38 Became a Army (Cavalry) with the new title Private.
7 39 Surrounded and outnumbered by the enemy, Mathilda Leaby hold out until relief arrives.
7 42 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
8 42 Continued as Army (Cavalry).
8 46 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
8 46 Gain rebels as Enemy
9 46 Became a Merchant (Merchant Marine) with the new title Crewman.
9 49 Make an unexpected connection outside Mathilda Leaby's normal circles. Gain a Contact.
9 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 50 Continued as Merchant (Merchant Marine).
10 52 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 54 Continued as Merchant (Merchant Marine).
11 56 Befriend a useful ally in one sphere. Gain an Ally.
11 58 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired at age 58.
12 58 Voluntarily left Merchant Marine
12 58 Became a Believer (Holy Warrior) with the new title Hopeful.
12 59 Mathilda Leaby faith enjoys an explosion of popularity largely thanks to Mathilda Leaby's efforts.
12 59 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 62 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Continued as Believer (Holy Warrior).
13 66 Mathilda Leaby come into conflict with a splinter group Mathilda Leaby's own religion which maintains Mathilda Leaby's version is the wrong one. Gain 2 Rivals.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 66 Retired.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 72 Birth or Death involving a family member or close friend.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 78 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 20,000 for medical bills.
17 79 A new romantic starts. Gain an Ally.
18 82 Aging Crisis. Owe 20,000 for medical bills.
18 84 Moved to a new world.
19 86 Aging Crisis. Owe 10,000 for medical bills.
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