Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Minta Allen's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Corporate). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
5 |
38 |
Promoted to Citizen (Corporate) rank 1. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
Minta Allen gain experience in a technical field as a computer operator or surveyor. |
6 |
42 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
44 |
A revolution, attack or other unusual event throws Minta Allen's life into chaos, forcing Minta Allen to leave the planet. |
8 |
44 |
Failed to qualify for Artist (Entertainer). |
8 |
44 |
Became a Drifter (Barbarian). |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
49 |
Attacked by enemies that Minta Allen easily defeat. |
9 |
49 |
Gain Enemy if Minta Allen don't already have one. |
10 |
52 |
Voluntarily left Barbarian |
10 |
52 |
Failed to qualify for Colonist (Citizen). |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
56 |
Switched to Citizen (Worker). |
11 |
59 |
Minta Allen's business expands, Minta Allen's corporation grows, or the colony thrives. |
12 |
60 |
Continued as Citizen (Worker). |
12 |
62 |
Minta Allen learn something Minta Allen should not have – a corporate secret, a political scandal – which Minta Allen can profit from illegally. |
12 |
64 |
Forced to continue current assignment. |
12 |
64 |
Promoted to Citizen (Worker) rank 1. |
13 |
64 |
Continued as Citizen (Worker). |
13 |
67 |
Minta Allen gain experience in a technical field as a computer operator or surveyor. |
14 |
68 |
Continued as Citizen (Worker). |
14 |
71 |
Political upheaval strikes Minta Allen's homeworld, and Minta Allen is caught up in the revolution. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Retired at age 72. |
15 |
72 |
Continued as Citizen (Worker). |
15 |
73 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
16 |
74 |
Minta Allen retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
77 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Continued as Believer (Mainstream Believer). |
17 |
79 |
Minta Allen faith is shaken. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Continued as Believer (Mainstream Believer). |
18 |
84 |
Minta Allen is sent to a new community or parish to preach The Word among the poor. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |