Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Thrown into a brutal ground war |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
28 |
Assigned to an urbanised planet torn by war. |
4 |
30 |
Continued as Army (Army Support). |
4 |
33 |
Injured. Fully recovered. |
5 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Flight (Navy). |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
During a battle, defeat or victory depends on Myrtie McNamara's actions. Myrtie McNamara actions lead to an honorabe discharge. |
7 |
38 |
Failed to qualify for Performer (Entertainer). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Go undercover to investigate an enemy. |
7 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Advanced training in a specialist field. |
9 |
46 |
Voluntarily left Law Enforcement |
9 |
46 |
Failed to qualify for Journalist (Entertainer). |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
48 |
Find valuable salvage. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Myrtie McNamara is chosen to represent Myrtie McNamara's faith in a vid show or other highly public forum. |
11 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
60 |
Myrtie McNamara is caught in the periphery of a scandal. |
12 |
60 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Myrtie McNamara come into conflict with a splinter group Myrtie McNamara's own religion which maintains Myrtie McNamara's version is the wrong one. Gain 1 Rivals. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |