Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Nan Larson easily defeat. |
1 |
20 |
Gain Enemy if Nan Larson don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
32 |
Became a Merchant (Merchant Marine). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Nan Larson's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Intelligence (Agent). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Returned to Navy (Engineer/Gunner). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Special assignment or duty on board ship. |
9 |
52 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
10 |
52 |
Continued as Navy (Engineer/Gunner). |
10 |
54 |
Accused of a crime |
10 |
56 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
11 |
56 |
Became a Prisoner (Fixer). |
11 |
57 |
Failed to escaped from prison. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Switched to Prisoner (Inmate) with previous rank. |
12 |
62 |
Persecuted by a prison gang. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Continued as Prisoner (Inmate). |
13 |
66 |
A guard takes a dislike to Nan Larson. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Switched to Prisoner (Thug) with previous rank. |
14 |
69 |
Accused of assaulting a prison guard. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Returned to Prisoner (Fixer). |
15 |
73 |
Defeated a prison gang. Gain an Enemy. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Returned to Prisoner (Thug). |
16 |
79 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Returned to Prisoner (Inmate). |
17 |
81 |
Persecuted by a prison gang. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |