Retired 4th Officer Nevada Ornery  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 86 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 1 (-2)111631
Incompetent
 
Skills
Admin 0
Athletics (Endurance) 1
Broker 2
Diplomat 0
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Language (Floriani (Florian League)) 1
Mechanic 1
Persuade 1
Profession (Sports/Motorsports) 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Linguistics) 1
Science (Robotic Sciences/Robotics) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Person03
Drifter Wanderer 01
Merchant Merchant Marine 4th Officer26
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Max Bryant Contact 0 0 1 1 Azhanti (M/58)
Max Bryant is missing under suspicious circumstances.
Elinor Coleman Enemy 0 4 6 1 Geonee (F/32)
Hazel Sims Ally 3 0 6 0 Answerin (M/40)
Forgiveness.
Ebba Donoughoe Contact 2 0 0 5 Kargol (F/61)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 20 Nevada Ornery retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 22 Continued as Believer (Mainstream Believer).
2 23 Nevada Ornery retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Mainstream Believer).
3 29 A notable academic consults with Nevada Ornery about a publication or documentary he is working on. Gain a Contact in academia.
4 30 Voluntarily left Mainstream Believer
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Became a Drifter (Wanderer).
4 32 Nevada Ornery run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 Continued as Merchant (Merchant Marine).
6 40 A good deal ensures Nevada Ornery is living the high life for a few years.
7 40 Continued as Merchant (Merchant Marine).
7 41 Given advanced training in a specialist field
7 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 44 Continued as Merchant (Merchant Marine).
9 48 Continued as Merchant (Merchant Marine).
9 50 A good deal ensures Nevada Ornery is living the high life for a few years.
9 52 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 52 Continued as Merchant (Merchant Marine).
10 53 Make an unexpected connection outside Nevada Ornery's normal circles. Gain a Contact.
10 56 Forced to muster out.
11 56 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 58 Nevada Ornery aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 64 Victim of a crime.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 71 Gained a contact.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 78 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 60,000 for medical bills.
17 80 Moved to a new world.
18 82 Aging Crisis. Owe 30,000 for medical bills.
18 86 A romantic relationship ends badly. Gain a Rival or Enemy.
19 86 Aging Crisis. Owe 40,000 for medical bills.
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