Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Commanding officer takes an interest in Norine Moody's career. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Norine Moody foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Scarred. Fully recovered. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Became a Merchant (Broker). |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
36 |
Embroiled in legal trouble. |
6 |
37 |
Promoted to Merchant (Broker) rank 2. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
44 |
Given advanced training in a specialist field |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Merchant (Broker) rank 4. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
46 |
Make an unexpected connection outside Norine Moody's normal circles. Gain a Contact. |
9 |
49 |
Promoted to Merchant (Broker) rank 5. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
53 |
Given advanced training in a specialist field |
10 |
53 |
Forced to muster out. |
11 |
53 |
Became a Scout (Explorer). |
11 |
57 |
Norine Moody survey an alien world. |
12 |
57 |
Continued as Scout (Explorer). |
12 |
59 |
Norine Moody's ship is damaged, and Norine Moody have to hitch-hike Norine Moody's way back across the stars to the nearest scout base. |
12 |
59 |
Gain 4 Contacts. Gain 3 Enemies. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Retired. |
13 |
63 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |