Retired 4th Officer Pansy Batt  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 86 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 2 (-2)111412
Needy
 
Skills
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Deception 2
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat (Energy) 1
Gunner 0
Jack-of-All-Trades 2
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Recon 0
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand11
Navy Line/Crew Able Spacehand11
Merchant Merchant Marine 4th Officer24
Drifter Scavenger 02
Merchant Free Trader 01
Drifter Wanderer 12
Prisoner Inmate 14
Prisoner Thug 03
 
Name Type Affinity Enmity Power Influence Species
Angelina Byrd Contact 2 0 1 3 Tezcat (F/49)
Angelina Byrd gains in power and influence.
Fernando Weakman Enemy 0 6 5 0 Ronnin (M/35)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Advanced training in a specialist field.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Line/Crew) with previous rank.
2 26 Advanced training in a specialist field.
2 26 Forced to muster out.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Make an unexpected connection outside Pansy Batt's normal circles. Gain a Contact.
4 30 Continued as Merchant (Merchant Marine).
4 32 Embroiled in legal trouble.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 36 Gained a contact.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 A sudden war destroys Pansy Batt's trade routes and contacts, forcing Pansy Batt to flee that region of space.
6 39 Gain rebels as Enemy
7 39 Became a Drifter (Scavenger).
7 42 Suffer from a life-threatening illness.
8 42 Failed to qualify for Merchant Marine (Merchant).
8 42 Continued as Drifter (Scavenger).
8 46 Lightly injured, no permanent damage. Fully recovered.
9 46 Switched to Merchant (Free Trader).
9 47 A series of bad deals and decisions force Pansy Batt into bankruptcy. Pansy Batt salvages what Pansy Batt can.
10 47 Switched to Drifter (Wanderer).
10 50 Survived a risky adventure but gained nothing.
10 51 Promoted to Drifter (Wanderer) rank 1.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Drifter (Wanderer).
11 55 Betrayed by a friend. One of Pansy Batt's Contacts or Allies betrays Pansy Batt, ending Pansy Batt's career. That Contact or Ally becomes a Rival or Enemy.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Became a Prisoner (Inmate).
12 57 Attacked by another prisoner.
12 57 Nearly killed. Owe 20,000 for medical bills.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Continued as Prisoner (Inmate).
13 63 Injured.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Switched to Prisoner (Thug) with previous rank.
14 67 Nearly killed. Owe 40,000 for medical bills.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 67 Returned to Prisoner (Inmate).
15 70 Injured.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 71 Returned to Prisoner (Thug).
16 73 Joined a prison gang
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 75 Continued as Prisoner (Thug).
17 77 A guard takes a dislike to Pansy Batt.
18 79 Aging Crisis. Owe 30,000 for medical bills.
18 79 Returned to Prisoner (Inmate).
18 82 Parole hearing.
18 83 Promoted to Prisoner (Inmate) rank 1.
19 83 Aging Crisis. Owe 60,000 for medical bills.
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