Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Established a network of contacts. Gain 2 contacts. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Paula Clements's work ends up coming home with Paula Clements, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
28 |
On the front lines of a planetary assault and occupation. |
4 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
30 |
Voluntarily left Star Marine |
5 |
30 |
Failed to qualify for Corporate Agent (Agent). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Paula Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Scout (Courier). |
6 |
34 |
Paula Clements have no idea what happened to Paula Clements – they found Paula Clements's ship drifting on the fringes of friendly space. |
7 |
37 |
Continued as Scout (Courier). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Courier). |
8 |
43 |
Spend several years jumping from world to world in Paula Clements's scout ship. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Switched to Scout (Explorer) with previous rank. |
9 |
46 |
Paula Clements spend a great deal of time on the fringes of Charted Space. |
9 |
46 |
Paula Clements's ship is damaged, and Paula Clements have to hitch-hike Paula Clements's way back across the stars to the nearest scout base. |
9 |
46 |
Gain 5 Contacts. Gain 3 Enemies. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Surveyor (Scout). |
10 |
49 |
Continued as Scout (Explorer). |
10 |
51 |
Gained a contact. |
11 |
53 |
Continued as Scout (Explorer). |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
54 |
Switched to Drifter (Wanderer). |
12 |
56 |
Paula Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
57 |
Paula Clements secretly provide religious rites for a dying leader or noble, although they do not share Paula Clements's faith. Gain an Ally in the family and a Rival who disagrees with Paula Clements's choice. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Continued as Believer (Missionary/Humanitarian). |
14 |
62 |
Paula Clements is sent to a new community or parish to preach The Word among the poor. |
14 |
64 |
Forced to muster out. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Retired. |
15 |
66 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |