Retired Wastrel Renee Payne  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 86 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 5 (-1)111435
Uncontrolled
 
Skills
Admin 0
Advocate 0
Diplomat 0
Drive 0
Electronics 0
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Medic 0
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Seafarer 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Noble Dilettante Wastrel14
Merchant Merchant Marine Crewman02
Drifter Wanderer 01
Entertainer Journalist 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Martina Bowman Rival 1 6 1 1 Dynchia (F/12)
Very bad falling out.
Mont Coulston Rival 1 1 1 4 Zhodani, Imperium (M/23)
Coleman Fullmore Ally 5 0 1 0 Zaris (M/63)
Coleman Fullmore is a questionable figure such as a criminal, pirate or disgraced noble.
Stephanie Nicol Rival 1 2 2 1 Zhodani, Imperium (F/31)
Iris Pabst Rival 1 3 2 4 Zhodani, Imperium (F/77)
Mabell Read Rival 0 1 1 0 Zhodani, Imperium (F/56)
Mabell Read has had an unexpected run of good fortune lately.
Anson Thomas Ally 4 0 4 2 Vlazhdumecta (M/27)
Gilbert Wallace Ally 2 0 0 4 Zhodani, Imperium (M/41)
Gilbert Wallace has had an unexpected run of good fortune lately.
Rafael Dwyer Ally 2 0 3 4 Darmine (M/34)
Harry Hughes Ally 1 0 3 0 Yilean (M/32)
Harry Hughes is a member of an organisation which holds a generally opposite view of the Traveller.
Priscilla Mason Ally 3 0 5 2 Luriani (F/42)
E Wabsa Contact 2 1 2 1 Bwap (M/41)
 
Term Age History
1 18 Became a Noble (Dilettante) with the new title Wastrel.
1 22 Become deeply involved in politics on Renee Payne's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
1 22 Promoted to Noble (Dilettante) rank 1.
2 22 Continued as Noble (Dilettante).
2 24 Renee Payne manipulate and charm Renee Payne's way through high society. Gain a Rival and an Ally.
3 26 Continued as Noble (Dilettante).
3 29 Inherit a gift from a rich relative.
3 30 Forced to muster out.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 37 Nearly killed. Fully recovered. Owe 8,750 for medical bills.
6 37 Became a Drifter (Wanderer).
6 40 Betrayed by a friend. One of Renee Payne's Contacts or Allies betrays Renee Payne, ending Renee Payne's career. That Contact or Ally becomes a Rival or Enemy.
7 40 Became a Entertainer (Journalist).
7 41 Expose or are involved in a scandal of some sort.
8 41 Returned to Noble (Dilettante).
8 45 Join a conspiracy of nobles that were caught.
8 45 An assassin attempts to end Renee Payne's life.
8 45 Lightly injured, no permanent damage. Fully recovered.
8 45 Forced to muster out.
9 45 Switched to Drifter (Barbarian).
9 46 Renee Payne do not know what happened to Renee Payne. There is a gap in Renee Payne's memory.
10 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Renee Payne come into conflict with a splinter group Renee Payne's own religion which maintains Renee Payne's version is the wrong one. Gain 3 Rivals.
11 49 Switched to Drifter (Scavenger).
11 50 Betrayed by a friend. One of Renee Payne's Contacts or Allies betrays Renee Payne, ending Renee Payne's career. That Contact or Ally becomes a Rival or Enemy.
12 50 Aging Crisis. Owe 10,000 for medical bills.
12 50 Retired at age 50.
12 50 Retired.
12 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 54 Aging Crisis. Owe 20,000 for medical bills.
13 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 58 Aging Crisis. Owe 10,000 for medical bills.
14 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 62 Aging Crisis. Owe 20,000 for medical bills.
15 63 A new romantic starts. Gain an Ally.
16 66 Aging Crisis. Owe 20,000 for medical bills.
16 69 Betrayal. Convert an Ally into a Rival or Enemy.
17 70 Aging Crisis. Owe 30,000 for medical bills.
17 74 A new romantic starts. Gain an Ally.
18 74 Aging Crisis. Owe 20,000 for medical bills.
18 77 Betrayal. Convert an Ally into a Rival or Enemy.
19 78 Aging Crisis. Owe 40,000 for medical bills.
19 80 Betrayal. Convert an Ally into a Rival or Enemy.
20 82 Aging Crisis. Owe 20,000 for medical bills.
20 84 Gained a contact.
21 86 Aging Crisis. Owe 60,000 for medical bills.
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