Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Given a special assignment or duty in Sadye Bailey's unit. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
25 |
Given a special assignment or duty in Sadye Bailey's unit. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Scholar (Physician). |
4 |
30 |
Make a breakthrough in Sadye Bailey's field. |
4 |
32 |
Promoted to Scholar (Physician) rank 1. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Continued as Scholar (Physician). |
5 |
36 |
Assigned to work on a secret project for a patron or organisation. |
5 |
36 |
Promoted to Scholar (Physician) rank 2. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
40 |
Assigned to work on a secret project for a patron or organisation. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Field Researcher (Scholar). |
7 |
40 |
Continued as Scholar (Physician). |
7 |
44 |
Gained a contact. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Broker (Merchant). |
8 |
44 |
Became a Drifter (Scavenger). |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
52 |
Sadye Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |