Retired Team Leader Sheila Cook  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 86 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 4 (-1)1116A4
Sweet, Isolated, Confident Posture
 
Skills
Advocate 1
Astrogation 0
Athletics 0
Carouse 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Language 0
Leadership 1
Medic 1
Melee 0
Profession (Sports/Motorsports) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 2
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Scout Courier Scout12
Believer Mainstream Believer Initiate13
Drifter Barbarian 01
Drifter Wanderer 01
Agent Law Enforcement Rookie01
Believer Missionary/Humanitarian Team Leader21
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Amelia Henry Rival 1 1 2 2 Hanen (F/41)
Amelia Henry gains in influence.
Ida Anderson Contact 0 1 0 1 Hanen (F/50)
Johnnie Broderib Contact 1 1 2 3 Hanen (F/12)
Gene Lowe Contact 2 1 2 0 Iltharan (M/49)
Marion Pierce Contact 1 2 0 5 Halka (F/34)
Etha Mcandrew Enemy 0 1 0 2 Cafadan (F/48)
Etha Mcandrew loses some of their power base.
Evan Morales Enemy 0 2 1 1 Cafadan (M/44)
Evan Morales is a questionable figure such as a criminal, pirate or disgraced noble.
Faye Corbeld Enemy 0 5 0 1 Geonee (F/82)
Faye Corbeld was ruined by misfortune caused by the character.
Sally Gordon Contact 3 1 1 0 Iltharan (F/42)
Jill Damyon Ally 3 0 0 0 Thaggeshi (F/37)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Sheila Cook is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 22 Became a Scout (Courier).
2 23 When dealing with an alien race, Sheila Cook botch an opportunity to gather extra intelligence about them.
2 23 Sheila Cook's ship is damaged, and Sheila Cook have to hitch-hike Sheila Cook's way back across the stars to the nearest scout base.
2 23 Gain 4 Contacts. Gain 2 Enemies.
3 26 Continued as Scout (Courier).
3 30 Spend several years jumping from world to world in Sheila Cook's scout ship.
3 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 30 Voluntarily left Courier
4 30 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 33 Someone more charismatic but less devout than Sheila Cook has become Sheila Cook's superior.
5 34 Continued as Believer (Mainstream Believer).
5 38 A notable academic consults with Sheila Cook about a publication or documentary he is working on. Gain a Contact in academia.
5 38 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
6 38 Continued as Believer (Mainstream Believer).
6 39 A notable academic consults with Sheila Cook about a publication or documentary he is working on. Gain a Contact in academia.
7 42 Voluntarily left Mainstream Believer
7 42 Failed to qualify for Field Researcher (Scholar).
7 42 Became a Drifter (Barbarian).
7 45 Sheila Cook run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 45 Failed to qualify for Corporate (Citizen).
8 45 Switched to Drifter (Wanderer).
8 48 Drafted into Law Enforcement
9 49 Aging Crisis. Owe 10,000 for medical bills.
9 49 Retired at age 49.
9 49 Became a Agent (Law Enforcement) with the new title Rookie.
9 52 Refused a deal with criminal or other figure under investigation. Gain an Enemy
10 52 Aging Crisis. Owe 50,000 for medical bills.
10 52 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 55 Sheila Cook faith enjoys an explosion of popularity largely thanks to Sheila Cook's efforts.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Voluntarily left Missionary/Humanitarian
11 56 Retired.
11 60 A romantic relationship ends badly. Gain a Rival or Enemy.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 63 Good fortune.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 72 Aging Crisis. Owe 30,000 for medical bills.
15 76 Gained a contact.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 78 A new romantic starts. Gain an Ally.
17 80 Aging Crisis. Owe 60,000 for medical bills.
17 83 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
18 84 Aging Crisis. Owe 10,000 for medical bills.
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