Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Lost eye or limb. Fully recovered. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Explorer). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
24 |
Tammy Skidd inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
24 |
Became a Drifter (Barbarian). |
4 |
28 |
Survived a risky adventure but gained nothing. |
5 |
28 |
Continued as Drifter (Barbarian). |
5 |
30 |
Find valuable salvage. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
35 |
Tammy Skidd do not know what happened to Tammy Skidd. There is a gap in Tammy Skidd's memory. |
7 |
35 |
Failed to qualify for Performer (Entertainer). |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
36 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
36 |
Became a Entertainer (Performer). |
8 |
40 |
Amnesia. |
9 |
40 |
Continued as Entertainer (Performer). |
9 |
43 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
9 |
44 |
Promoted to Entertainer (Performer) rank 1. |
10 |
44 |
Continued as Entertainer (Performer). |
10 |
45 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Forced to muster out. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
49 |
Tammy Skidd is chosen to represent Tammy Skidd's faith in a vid show or other highly public forum. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Continued as Believer (Holy Warrior). |
12 |
53 |
Tammy Skidd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
53 |
Retired. |
13 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Spend time with an alien race. Gain a contact. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Accused of a crime. |
17 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
82 |
Gained a contact. |
21 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |