Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Became a Entertainer (Artist). |
3 |
27 |
Criticised a questionable political leader on Tina Brownhill's homeworld, causing his downfall. Gain an Enemy |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Tina Brownhill far from home. |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
One of Tina Brownhill's pieces of art is stolen, and the investigation brings Tina Brownhill into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Artist) rank 2. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
38 |
Good fortune |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Given advanced training in a specialist field |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Noble (Administrator) with the new title Assistant. |
10 |
57 |
Gained a contact. |
10 |
58 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
11 |
58 |
Attempted to change assignments. |
11 |
58 |
Switched to Noble (Dilettante) with previous rank. |
11 |
61 |
Become deeply involved in politics on Tina Brownhill's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
62 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
12 |
62 |
Continued as Noble (Dilettante). |
12 |
64 |
Political manoeuvrings usurp Tina Brownhill's position. Gain a Rival. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Noble (Dilettante). |
13 |
68 |
Inherit a gift from a rich relative. |
13 |
70 |
Promoted to Noble (Dilettante) rank 3. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Continued as Noble (Dilettante). |
14 |
74 |
Moved to a new world. |
14 |
74 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Continued as Noble (Dilettante). |
15 |
76 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Continued as Noble (Dilettante). |
16 |
81 |
Tina Brownhill reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Tina Brownhill sponge off Tina Brownhill's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
16 |
82 |
Forced to muster out. |
17 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
17 |
83 |
Tina Brownhill secretly provide religious rites for a dying leader or noble, although they do not share Tina Brownhill's faith. Gain an Ally in the family and a Rival who disagrees with Tina Brownhill's choice. |
17 |
86 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
18 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |