Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
21 |
Kicked out of military academy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Betrayed by a friend. One of Valeria Ford's Contacts or Allies betrays Valeria Ford, ending Valeria Ford's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Failed to qualify for Colonist (Citizen). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
26 |
A mission goes wrong; Valeria Ford and several others are captured and mistreated by the enemy. Gain Valeria Ford's jailer as an Enemy. |
4 |
26 |
Failed to qualify for Flight (Navy). |
4 |
26 |
Returned to Drifter (Scavenger). |
4 |
28 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
28 |
Returned to Marine (Ground Assault). |
5 |
32 |
Assigned to the security staff of a space station. |
6 |
32 |
Continued as Marine (Ground Assault). |
6 |
35 |
Lost eye or limb. Owe 5,000 for medical bills. |
6 |
36 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
7 |
36 |
Continued as Marine (Ground Assault). |
7 |
37 |
Valeria Ford is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
37 |
Failed to qualify for Army Support (Army). |
8 |
37 |
Returned to Drifter (Scavenger). |
8 |
40 |
Spend time with an alien race. Gain a contact. |
8 |
41 |
Forced to muster out. |
9 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Valeria Ford accepted an offer of inducements to betray Valeria Ford's faith. Gain 340,000 in cash. |
10 |
45 |
Retired. |
10 |
49 |
Birth or Death involving a family member or close friend. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Moved to a new world. |
20 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |