Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Entertainer (Performer). |
2 |
21 |
One of Valerie White's pieces of art is stolen, and the investigation brings Valerie White into the criminal underworld. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
28 |
Works is especially well received and popular, making Valerie White a minor celebrity |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
4 |
32 |
Promoted to Entertainer (Performer) rank 2. |
5 |
32 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
35 |
Use Valerie White's psionic powers in an unethical fashion. Gain an enemy. |
6 |
36 |
Continued as Psion (Psi-Warrrior). |
6 |
39 |
Advanced training in a specialist field. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Valerie White come into conflict with a splinter group Valerie White's own religion which maintains Valerie White's version is the wrong one. Gain 1 Rivals. |
8 |
44 |
Became a Scout (Courier). |
8 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Entered Merchant Academy with the Business curriculum. |
9 |
49 |
A prank goes horribly wrong. Gain an Enemy |
9 |
52 |
Graduated. |
10 |
52 |
Became a Merchant (Broker). |
10 |
52 |
Promoted to Merchant (Broker) rank 1. |
10 |
56 |
Make an unexpected connection outside Valerie White's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Broker) rank 2. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
57 |
Accused of a crime |
11 |
60 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Became a Prisoner (Fixer). |
12 |
63 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Switched to Prisoner (Inmate) with previous rank. |
13 |
67 |
Beaten by a prison gang. |
13 |
67 |
Nearly killed. Owe 35,000 for medical bills. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Returned to Prisoner (Fixer). |
14 |
69 |
Special Duty. |
14 |
72 |
Promoted to Prisoner (Fixer) rank 1. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Continued as Prisoner (Fixer). |
15 |
75 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Returned to Prisoner (Inmate). |
16 |
77 |
Beaten by a prison gang. |
16 |
77 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Returned to Prisoner (Fixer). |
17 |
84 |
Accused of assaulting a prison guard. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |