Retired Force Commander We Pewape  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 86 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 1 (-2) 5 (-1)111915
Holy, Egocentric, Inherited success
 
Skills
Admin 1
Animals 0
Astrogation 0
Athletics 0
Diplomat 0
Drive (Wheel) 1
Electronics (Sensors) 1
Explosives 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 2
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Leadership 1
Mechanic 0
Medic 0
Melee (Bludgeon) 1
Navigation 0
Persuade 2
Pilot 0
Profession (Hostile Environment/High-G) 1
Profession (Worker/Religion) 1
Recon 0
Science (Space Sciences) 0
Seafarer 0
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Scholar Physician 03
Drifter Scavenger 01
Believer Holy Warrior Force Commander34
Retired 07
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Faak Astat Enemy 0 1 6 2 Bwap (M/40)
Petefak Contact 2 3 1 1 Bwap (F/13)
Very bad falling out.
Elmo Hislop Contact 2 0 4 3 Dynchia, Imperium (M/13)
August Burton Contact 1 2 4 0 Iltharan (M/14)
Relationship soured.
A-sas Kobfas Contact 1 1 0 1 Bwap (M/76)
Waawo-A-sak Enemy 0 3 0 1 Bwap (M/20)
Waawo-A-sak was ruined by misfortune caused by the character.
Tabs Ally 2 0 1 4 Bwap (M/56)
Wa Wewe Rival 1 0 2 0 Bwap (M/22)
Wa Wewe belongs to an unusual cultural or religious group.
Wa-pa Rival 2 2 0 0 Bwap (M/12)
Wa-pa is out of contact doing something interesting but not suspicious.
Isham Reynolds Rival 0 1 0 1 Dynchia, Imperium (M/28)
Isham Reynolds is particularly unusual, such as an artificial intelligence or very alien being.
E-pa Oset Ally 6 0 2 0 Bwap (M/73)
Forrest Dendy Ally 2 0 1 1 Dolphin, Imperium (M/56)
Tessie Kinghead Contact 2 1 1 0 Florian (F/51)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 War breaks out, triggering a mandatory draft.
1 20 Used social standing to avoid the draft.
1 24 Left the colonies.
2 24 Became a Scout (Courier).
2 25 We Pewape's scout ship is one of the first on the scene to rescue the survivors of a disaster but We Pewape fail to help. Gain an Enemy.
2 25 We Pewape's ship is damaged, and We Pewape have to hitch-hike We Pewape's way back across the stars to the nearest scout base.
2 25 Gain 4 Contacts. Gain 1 Enemies.
2 28 Forced to muster out.
3 28 Became a Scholar (Physician).
3 32 Entangled in a bureaucratic or legal morass that distracts We Pewape from We Pewape's work.
4 32 Continued as Scholar (Physician).
4 36 Victim of a crime
5 36 Continued as Scholar (Physician).
5 40 Entangled in a bureaucratic or legal morass that distracts We Pewape from We Pewape's work.
5 40 Forced to muster out.
6 40 Failed to qualify for Journalist (Entertainer).
6 40 Became a Drifter (Scavenger).
6 42 Betrayed by a friend. One of We Pewape's Contacts or Allies betrays We Pewape, ending We Pewape's career. That Contact or Ally becomes a Rival or Enemy.
7 42 Aging Crisis. Owe 40,000 for medical bills.
7 42 Retired at age 42.
7 42 Became a Believer (Holy Warrior) with the new title Hopeful.
7 44 We Pewape refuse to secretly provide religious rites for a dying leader or noble, because they do not share We Pewape's faith.
7 46 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
8 46 Continued as Believer (Holy Warrior).
8 47 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 50 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
9 50 Aging Crisis. Owe 40,000 for medical bills.
9 50 Continued as Believer (Holy Warrior).
9 51 We Pewape retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 54 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
10 54 Aging Crisis. Owe 60,000 for medical bills.
10 54 Continued as Believer (Holy Warrior).
10 58 We Pewape come into conflict with a splinter group We Pewape's own religion which maintains We Pewape's version is the wrong one. Gain 2 Rivals.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired.
11 61 A romantic relationship ends badly. Gain a Rival or Enemy.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 64 Moved to a new world.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 69 Betrayal. Convert an Ally into a Rival or Enemy.
14 70 Aging Crisis. Owe 10,000 for medical bills.
14 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 78 Betrayal. Convert an Ally into a Rival or Enemy.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 79 A new romantic starts. Gain an Ally.
17 82 Aging Crisis. Owe 10,000 for medical bills.
17 86 Gained a contact.
18 86 Aging Crisis. Owe 30,000 for medical bills.
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