Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A good deal ensures Alda Winn is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Make an unexpected connection outside Alda Winn's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Became a Entertainer (Artist). |
8 |
47 |
Birth or Death involving a family member or close friend. |
8 |
50 |
Promoted to Entertainer (Artist) rank 1. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
53 |
Alda Winn is forced out because of censorship or controversy. What truth did Alda Winn get too close to? |
10 |
53 |
Became a Rogue (Thief). |
10 |
57 |
Crime pays off. Gain victim as Enemy. |
11 |
57 |
Continued as Rogue (Thief). |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
61 |
Promoted to Rogue (Thief) rank 1. |
12 |
61 |
Continued as Rogue (Thief). |
12 |
63 |
Involved in the planning of an impressive heist. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Rogue (Thief). |
13 |
69 |
Involved in a gambling ring. |
13 |
69 |
Forced to muster out. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Retired. |
14 |
71 |
Gained a contact. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Accused of a crime. |
16 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |