Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
Accused of a crime |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
23 |
Make an unexpected connection outside Althea Davis's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
28 |
Invited to take part in a controversial event or exhibition that injures Althea Davis's social standing. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
34 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
38 |
Promoted to Entertainer (Journalist) rank 3. |
6 |
38 |
Voluntarily left Journalist |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
39 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
39 |
Failed to qualify for Free Trader (Merchant). |
7 |
39 |
Switched to Drifter (Wanderer). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Gained a contact. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
48 |
Betrayed by a friend. One of Althea Davis's Contacts or Allies betrays Althea Davis, ending Althea Davis's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Althea Davis accepted an offer of inducements to betray Althea Davis's faith. Gain 600,000 in cash. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
52 |
Failed to qualify for Broker (Merchant). |
11 |
52 |
Submitted to the draft. |
11 |
52 |
Became a Scout (Courier). |
11 |
56 |
Althea Davis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Althea Davis fail to help. Gain an Enemy. |
11 |
56 |
Althea Davis's ship is damaged, and Althea Davis have to hitch-hike Althea Davis's way back across the stars to the nearest scout base. |
11 |
56 |
Gain 6 Contacts. Gain 2 Enemies. |
11 |
56 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
12 |
56 |
Continued as Scout (Courier). |
12 |
57 |
Perform an exemplary service for the scouts. |
12 |
60 |
Promoted to Scout (Courier) rank 2. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Attempted to change assignments. |
13 |
60 |
Failed to qualify for Surveyor (Scout). |
13 |
60 |
Continued as Scout (Courier). |
13 |
64 |
Althea Davis's ship is damaged, and Althea Davis have to hitch-hike Althea Davis's way back across the stars to the nearest scout base. |
13 |
64 |
Gain 5 Contacts. Gain 3 Enemies. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Returned to Believer (Mainstream Believer). |
14 |
67 |
Someone more charismatic but less devout than Althea Davis has become Althea Davis's superior. |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Retired. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |