Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Alva Gregory's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Alva Gregory's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Gained a contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
38 |
Spend several years jumping from world to world in Alva Gregory's scout ship. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Perform an exemplary service for the scouts. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Explorer) with previous rank. |
7 |
45 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
45 |
Failed to qualify for Physician (Scholar). |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
47 |
Gain Enemy if Alva Gregory don't already have one. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
53 |
Alva Gregory run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Opponents of Alva Gregory's belief system ambush Alva Gregory. |
10 |
57 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
77 |
Gained a contact. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
84 |
Birth or Death involving a family member or close friend. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |