Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Someone more charismatic but less devout than Berta Duncan has become Berta Duncan's superior. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Berta Duncan come into conflict with a splinter group Berta Duncan's own religion which maintains Berta Duncan's version is the wrong one. Gain 3 Rivals. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Contact with Government. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Berta Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Agent (Intelligence). |
6 |
37 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
37 |
Continued as Agent (Intelligence). |
7 |
40 |
Gained a contact. |
7 |
41 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
41 |
Continued as Agent (Intelligence). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Promoted to Agent (Intelligence) rank 3. |
9 |
45 |
Continued as Agent (Intelligence). |
9 |
48 |
Advanced training in a specialist field. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Returned to Drifter (Barbarian). |
10 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
50 |
Became a Citizen (Corporate). |
11 |
51 |
Berta Duncan's business expands, Berta Duncan's corporation grows, or the colony thrives. |
11 |
54 |
Promoted to Citizen (Corporate) rank 1. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Citizen (Corporate). |
12 |
56 |
Victim of a crime |
12 |
58 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Continued as Citizen (Corporate). |
13 |
61 |
Berta Duncan's business expands, Berta Duncan's corporation grows, or the colony thrives. |
13 |
62 |
Promoted to Citizen (Corporate) rank 3. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Continued as Citizen (Corporate). |
14 |
63 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Returned to Believer (Holy Warrior). |
15 |
65 |
Berta Duncan secretly provide religious rites for a dying leader or noble, although they do not share Berta Duncan's faith. Gain an Ally in the family and a Rival who disagrees with Berta Duncan's choice. |
15 |
67 |
Forced to muster out. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
Retired. |
16 |
69 |
Gained a contact. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Birth or Death involving a family member or close friend. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
Moved to a new world. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |