Retired 4th Officer Bertie Raby  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 87 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 3 (-1)111463
Punctual
 
Skills
Athletics 0
Drive 0
Electronics (Sensors) 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Mechanic 1
Persuade 3
Pilot (Small Craft) 2
Profession (Worker/Metalworking) 1
Science (Physical Sciences/Jump Space Physics) 1
Stealth 0
Steward 0
Streetwise 0
Survival 0
Tactics 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal11
Drifter Scavenger 13
Merchant Free Trader 12
Agent Corporate Agent 01
Merchant Merchant Marine 4th Officer23
Retired 08
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Matthew Gleeson Enemy 0 2 4 5 Darmine (M/80)
Noble Philpot Enemy 0 3 1 2 Darmine (M/48)
Reid Macks Contact 2 2 1 1 Tapazmal (M/25)
Reid Macks fell on hard times.
Henderson Reed Contact 2 2 2 2 Darmine (M/90)
Edythe Wigram Ally 6 0 5 0 Darmine (F/35)
 
Term Age History
1 18 Entered a spacer community.
1 22 War breaks out, triggering a mandatory draft.
1 20 Left the spacer community.
2 20 Became a Marine (Star Marine) with the new title Marine.
2 21 A mission goes disastrously wrong due to Bertie Raby's commander’s error or incompetence, but Bertie Raby survive.
2 21 Report commander and gain an Enemy.
2 24 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
3 24 Voluntarily left Star Marine
3 24 Became a Drifter (Scavenger).
3 28 Attacked by enemies that Bertie Raby easily defeat.
3 28 Gain Enemy if Bertie Raby don't already have one.
3 28 Promoted to Drifter (Scavenger) rank 1.
4 28 Continued as Drifter (Scavenger).
4 29 Severely injured. Fully recovered. Owe 15,000 for medical bills.
5 29 Failed to qualify for Artist (Entertainer).
5 29 Continued as Drifter (Scavenger).
6 33 Voluntarily left Scavenger
6 33 Became a Merchant (Free Trader).
6 35 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 37 Promoted to Merchant (Free Trader) rank 1.
7 37 Continued as Merchant (Free Trader).
7 38 Bertie Raby's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 38 Became a Agent (Corporate Agent).
8 42 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 42 Failed to qualify for Courier (Scout).
9 42 Submitted to the draft.
9 42 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 46 Continued as Merchant (Merchant Marine).
10 50 Embroiled in legal trouble.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Merchant (Merchant Marine).
11 53 A good deal ensures Bertie Raby is living the high life for a few years.
11 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 54 Voluntarily left Merchant Marine
12 54 Retired.
12 57 Victim of a crime.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 59 Gained a contact.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 64 Gained a contact.
15 66 Aging Crisis. Owe 30,000 for medical bills.
15 70 Spend time with an alien race. Gain a contact.
16 70 Aging Crisis. Owe 30,000 for medical bills.
16 71 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 78 A new romantic starts. Gain an Ally.
18 78 Aging Crisis. Owe 40,000 for medical bills.
18 81 Moved to a new world.
19 82 Aging Crisis. Owe 20,000 for medical bills.
19 84 Betrayal. Convert an Ally into a Rival or Enemy.
20 86 Aging Crisis. Owe 50,000 for medical bills.
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