Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Besse Mulvahil far from home. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
23 |
Assigned to an assault on an enemy fortress. |
2 |
25 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
25 |
Voluntarily left Marine Support |
3 |
25 |
Failed to qualify for Artist (Entertainer). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
Besse Mulvahil do not know what happened to Besse Mulvahil. There is a gap in Besse Mulvahil's memory. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
34 |
A revolution, attack or other unusual event throws Besse Mulvahil's life into chaos, forcing Besse Mulvahil to leave the planet. |
6 |
34 |
Entered Merchant Academy with the Business curriculum. |
6 |
38 |
Become leader in social movement. |
6 |
38 |
Gain an Ally and an Enemy. |
6 |
38 |
Graduated. |
7 |
38 |
Became a Merchant (Broker). |
7 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Make an unexpected connection outside Besse Mulvahil's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
48 |
Make an unexpected connection outside Besse Mulvahil's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Broker) rank 4. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
53 |
A sudden war destroys Besse Mulvahil's trade routes and contacts, forcing Besse Mulvahil to flee that region of space. |
10 |
53 |
Gain rebels as Enemy |
10 |
54 |
Promoted to Merchant (Broker) rank 5. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
58 |
Promoted to Merchant (Broker) rank 6. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
59 |
A good deal ensures Besse Mulvahil is living the high life for a few years. |
12 |
62 |
Promoted to Merchant (Broker) rank 7. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Merchant (Broker). |
13 |
66 |
Promoted to Merchant (Broker) rank 8. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Continued as Merchant (Broker). |
14 |
69 |
Accused of a crime |
14 |
70 |
Promoted to Merchant (Broker) rank 9. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Became a Prisoner (Thug). |
15 |
73 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Switched to Prisoner (Fixer) with previous rank. |
16 |
76 |
Accused of assaulting a prison guard. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Switched to Prisoner (Inmate) with previous rank. |
17 |
81 |
Accused of assaulting a prison guard. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Continued as Prisoner (Inmate). |
18 |
85 |
The warden takes an interest in Besse Mulvahil's case. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |