Retired Settler Bethel Alexander  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 87 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 1 (-2)111831
Vivacious, Unreliable, Audacious
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics 0
Carouse 1
Diplomat 1
Drive 0
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Pilot (Small Craft) 1
Profession (Colonist/Ranching) 1
Recon 2
Science (Life Sciences/Genetics) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 11
Drifter Wanderer 02
Citizen Colonist Settler23
Army Infantry Lance Corporal12
Scout Explorer 02
Believer Holy Warrior Hopeful01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Oerrkoung Ally 3 0 2 2 Vargr, Imperium (M/53)
Oerrkoung gains in power and influence.
Rube Doyle Enemy 0 2 0 2 Humaniti (M/33)
Emmie Barbary Contact 2 2 1 2 Darmine (F/47)
Emmie Barbary gains in power and influence.
Bettie Priest Contact 0 1 0 0 Humaniti (F/30)
Jordan George Enemy 0 3 0 0 Pirian (M/40)
Deann Bates Enemy 0 1 1 5 Vanejenese (F/25)
Georgiana Carson Enemy 0 5 5 1 Humaniti (F/28)
Relationship soured.
Fay Hare Enemy 0 2 1 0 Humaniti (M/69)
Truman Cole Contact 2 1 1 6 Humaniti (M/15)
Eudora Mason Ally 2 0 1 2 Humaniti (F/26)
Birdie Harvey Contact 1 1 2 2 Pirian (F/30)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Contact with Government.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Voluntarily left Scavenger
2 22 Failed to qualify for Infantry (Army).
2 22 Switched to Drifter (Wanderer).
2 25 Severely injured. Fully recovered. Owe 20,000 for medical bills.
3 25 Became a Citizen (Colonist).
3 27 Moved to a new world.
3 29 Promoted to Citizen (Colonist) rank 1.
4 29 Continued as Citizen (Colonist).
4 31 A new romantic starts. Gain an Ally.
5 33 Continued as Citizen (Colonist).
5 34 Bethel Alexander befriend a superior in the corporation or the colony.
5 37 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 37 Voluntarily left Colonist
6 37 Failed to qualify for Merchant Academy.
6 37 Submitted to the draft.
6 37 Became a Army (Infantry) with the new title Private.
6 40 Surrounded and outnumbered by the enemy, Bethel Alexander hold out until relief arrives.
6 41 Attempt at commissioned failed.
6 41 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
7 41 Continued as Army (Infantry).
7 42 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
7 42 Gain rebels as Enemy
8 42 Failed to qualify for Physician (Scholar).
8 42 Returned to Drifter (Wanderer).
8 44 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 44 Became a Scout (Explorer).
9 46 When dealing with an alien race, Bethel Alexander botch an opportunity to gather extra intelligence about them.
9 46 Bethel Alexander's ship is damaged, and Bethel Alexander have to hitch-hike Bethel Alexander's way back across the stars to the nearest scout base.
9 46 Gain 2 Contacts. Gain 3 Enemies.
10 48 Attempted to change assignments.
10 48 Failed to qualify for Courier (Scout).
10 48 Continued as Scout (Explorer).
10 52 Bethel Alexander's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bethel Alexander fail to help. Gain an Enemy.
10 52 Nearly killed. Owe 45,000 for medical bills.
10 52 Forced to muster out.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Holy Warrior) with the new title Hopeful.
11 53 Opponents of Bethel Alexander's belief system ambush Bethel Alexander.
11 53 Severely injured. Fully recovered. Owe 15,000 for medical bills.
12 53 Aging Crisis. Owe 50,000 for medical bills.
12 53 Retired.
12 54 Moved to a new world.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 60 Gained a contact.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 64 Birth or Death involving a family member or close friend.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 66 Spend time with an alien race. Gain a contact.
16 69 Aging Crisis. Owe 30,000 for medical bills.
16 73 Moved to a new world.
17 73 Aging Crisis. Owe 10,000 for medical bills.
17 76 A romantic relationship ends badly. Gain a Rival or Enemy.
18 77 Aging Crisis. Owe 20,000 for medical bills.
18 80 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 81 Aging Crisis. Owe 60,000 for medical bills.
19 85 Gained a contact.
20 85 Aging Crisis. Owe 50,000 for medical bills.
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