Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A sudden war destroys Betsy McKenzie's trade routes and contacts, forcing Betsy McKenzie to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
24 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Betsy McKenzie's work ends up coming home with Betsy McKenzie, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
33 |
Switched to Merchant (Free Trader). |
6 |
36 |
Embroiled in legal trouble. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
41 |
Risk Betsy McKenzie's fortune on a possibility lucrative deal and win. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
45 |
Embroiled in legal trouble. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
49 |
Promoted to Merchant (Free Trader) rank 4. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
50 |
Imperial trade restrictions force Betsy McKenzie out of business. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Betsy McKenzie aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired. |
12 |
58 |
Contact with Government. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Encounter a Psionic institute. |
17 |
76 |
Tested for psionic powers |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |