Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
Perform an exemplary service for the scouts. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Brittany Snyder's ship is damaged, and Brittany Snyder have to hitch-hike Brittany Snyder's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 3 Contacts. Gain 1 Enemies. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Broker (Merchant). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
35 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
35 |
Failed to qualify for Broker (Merchant). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
38 |
Injured. Fully recovered. |
8 |
39 |
Continued as Navy (Engineer/Gunner). |
8 |
42 |
Brittany Snyder is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
9 |
42 |
Entered Merchant Academy with the Business curriculum. |
9 |
43 |
Join a social movement. |
9 |
46 |
Graduated. |
10 |
46 |
Became a Merchant (Broker). |
10 |
46 |
Promoted to Merchant (Broker) rank 1. |
10 |
48 |
Embroiled in legal trouble. |
10 |
50 |
Promoted to Merchant (Broker) rank 2. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Broker). |
11 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
54 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Continued as Merchant (Broker). |
12 |
58 |
Make an unexpected connection outside Brittany Snyder's normal circles. Gain a Contact. |
12 |
58 |
Promoted to Merchant (Broker) rank 4. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Continued as Merchant (Broker). |
13 |
62 |
Promoted to Merchant (Broker) rank 5. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Continued as Merchant (Broker). |
14 |
64 |
Bankrupted by a rival. Gain the other trader as a Rival. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
66 |
A notable academic consults with Brittany Snyder about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
Continued as Believer (Missionary/Humanitarian). |
16 |
69 |
Brittany Snyder come into conflict with a splinter group Brittany Snyder's own religion which maintains Brittany Snyder's version is the wrong one. Gain 1 Rivals. |
16 |
72 |
Forced to muster out. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Retired. |
17 |
76 |
Moved to a new world. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
Good fortune. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |