Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Cathryn Dart's work ends up coming home with Cathryn Dart, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Involved in a gambling ring. |
4 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
36 |
Involved in the planning of an impressive heist. |
5 |
38 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
40 |
Crime pays off. Gain victim as Enemy. |
6 |
42 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
7 |
42 |
Voluntarily left Pirate |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Cathryn Dart's Contacts or Allies betrays Cathryn Dart, ending Cathryn Dart's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |