Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies that Cecil Lowe easily defeat. |
3 |
29 |
Gain Enemy if Cecil Lowe don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Army (Army Support) with the new title Private. |
4 |
33 |
Commanding officer takes an interest in Cecil Lowe's career. |
4 |
34 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Army (Army Support). |
5 |
38 |
Commanding officer takes an interest in Cecil Lowe's career. |
5 |
38 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
6 |
38 |
Continued as Army (Army Support). |
6 |
42 |
Advanced training in a specialist field |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Explorer). |
7 |
45 |
Perform an exemplary service for the scouts. |
7 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
49 |
Gained a contact. |
8 |
50 |
Promoted to Scout (Explorer) rank 2. |
9 |
50 |
Continued as Scout (Explorer). |
9 |
52 |
Cecil Lowe have no idea what happened to Cecil Lowe – they found Cecil Lowe's ship drifting on the fringes of friendly space. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
53 |
Birth or Death involving a family member or close friend. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |