Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Dropped out of the psionic community. |
2 |
19 |
Failed to qualify for Colonist (Citizen). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Voluntarily left Law Enforcement |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Merchant (Broker). |
5 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
31 |
Became a Scholar (Physician). |
6 |
32 |
A disaster leaves several injured, and others blame Cecilia Blakely, forcing Cecilia Blakely to leave Cecilia Blakely's career. Gain a Rival. |
6 |
32 |
Severely injured. Owe 5,000 for medical bills. |
7 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
33 |
A good deal ensures Cecilia Blakely is living the high life for a few years. |
7 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
36 |
Continued as Merchant (Merchant Marine). |
8 |
38 |
Make an unexpected connection outside Cecilia Blakely's normal circles. Gain a Contact. |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
40 |
Continued as Merchant (Merchant Marine). |
9 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Cecilia Blakely have been following false teachings! |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired. |
11 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |