Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Study Heavy Weapons (Artillery) as a hobby. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
28 |
Given a special assignment or duty in Clare Christie's unit. |
4 |
30 |
Voluntarily left Army Support |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Psychologically damaged by Clare Christie's time in the scouts. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Clare Christie's Contacts or Allies betrays Clare Christie, ending Clare Christie's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Merchant (Broker). |
7 |
40 |
A series of bad deals and decisions force Clare Christie into bankruptcy. Clare Christie salvages what Clare Christie can. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Clare Christie is sent to a new community or parish to preach The Word among the poor. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Clare Christie is chosen to represent Clare Christie's faith in a vid show or other highly public forum. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Clare Christie retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Voluntarily left Missionary/Humanitarian |
11 |
52 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |