Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
Cordie Moody discover a world, item or information of worth to the Imperium. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
Cordie Moody's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
29 |
Involved in a feud with a rival criminal organization. |
4 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
32 |
Voluntarily left Pirate |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Entertainer (Journalist). |
6 |
37 |
Public opinion turns on Cordie Moody. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Cordie Moody aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Became a Drifter (Scavenger). |
8 |
40 |
Contact with Government. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
42 |
Continued as Drifter (Scavenger). |
9 |
44 |
Scarred. Owe 1,250 for medical bills. |
10 |
44 |
Returned to Believer (Holy Warrior). |
10 |
46 |
Opponents of Cordie Moody's belief system ambush Cordie Moody. |
10 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
47 |
Gained a contact. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Birth or Death involving a family member or close friend. |
16 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Birth or Death involving a family member or close friend. |
18 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
86 |
Gained a contact. |
21 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |