Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Make an unexpected connection outside Daisy Small's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Daisy Small's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
39 |
A job goes wrong, forcing Daisy Small to flee off-planet. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Encounter a Psionic institute. |
7 |
43 |
Tested for psionic powers |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
43 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
8 |
44 |
Gain a mentor. |
8 |
47 |
Promoted to Psion (Psi-Warrrior) rank 1. |
9 |
47 |
Continued as Psion (Psi-Warrrior). |
9 |
50 |
Gain a contact outside of normal circles. |
10 |
51 |
Continued as Psion (Psi-Warrrior). |
10 |
53 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Daisy Small aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired. |
12 |
57 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |